Rhino for Product Design

This is a comprehensive course of Rhino for Product Design and includes 12 projects which will give you a hands-on hold over the software. It is available in English and Hindi. Create, Edit, Analyze, Document, Render and Animate NURBS curves, surfaces, and solids We have created a comprehensive course with projects for you to learn Rhino for Product Design. Rhino is strong in surfaces. We will initially cover the Interface, Navigation and Display to have a base understanding of the software.

The next step is where you will be introduced to Modelling Aids and the understanding between lines, curves, surfaces and solids. Having understood the basics, we will then learn all about curves, surfaces and solids. We will finally learn all about giving dimensions and creating layouts for presentations. This will be followed by understanding of meshes, tools, rendering and animation. To complete your understanding we will then undertake 12 projects together.

LESSONS

113

LANGUAGE

English

PREREQUISITES

None

30,000

Course Overview

Chapter 1 - Interface, Navigation, Display (8 Sections)

Section 1 – Interface

Section 2 – Layer colours

Section 3 – Materials

Section 4 – Hide n lock

Section 5 – Selection

Section 6 – Viewports

Section 7 – Navigation

Section 8 – Basic Edit

Section 1 – Modeling Aids

Section 2 – Gumball

Section 3 – Degrees

Section 4 – Precision Modeling

Section 5 – Elevation and CPlane

Section 1 – Lines

Section 2 – Curves

Section 3 – Circle to Polygon

Section 1 – Extend Curves

Section 2 – Fillet, Chamfer, Connect Curves

Section 3- Blend Curves

Section 4 – Offset Curves

Section 5 – Curve from 2 Views

Section 6 – Cross Section Profiles

Section 7 – Continue Curve

Section – Creation of Points from Curves

  • Section 1 – Plane

  • Section 2 – Loft

  • Section 3 – Sweep1

  • Section 4 – Sweep2

  • Section 5 – Revolve and Rail Revolve

  • Section 6 – Complex Surface creation

  • Section 7 – Extrude Curves

  • Section 8 – Patch

  • Section 1 – Project and Pullback

  • Section 2 – Creation of curves from existing objects

  • Section 3 – Create and Apply UV Curves

Section – Advanced Editing of Curves

Section 1 – Fillet, Chamfer, Blend surfaces

Section 2 – Offset Surface

Section 3 – Generate Developable Surfaces

Section 1 – Basic Solids
 
Section 2 – Advanced Solids
Section 1 – Surface Manipulation
 
Section 2 – Surface Refinement
Section 1 – Edge Operations
 
Section 2 – Edge Refinement

Section 1 – Boolean Operations

Section 2 – Solid Modifications

Section 1 – Advanced Solid Tools

Section 2 – Solid Refinement

Section 1 – Transform Operations

Section 2 – Deformation Tools

Section 1 – Dimensioning

Section 2 – Layout Management

Section 1 – Analysis Tools

Section 2 – Quality Check

Section 1 – Mesh Creation

Section 2 – Mesh Editing

Section 1 – Utility Tools

Section 2 – Advanced Tools

Section 1 – Rendering Basics

Section 2 – Animation Fundamentals

Project 1 – Center Table
 
Project 2 – Computer mouse
 
Project 3 – Football
 
Project 4 – Pendrive
 
Project 5 – Penstand
 
Project 6 – Recliner Chair
 
Project 7 – Screwdriver
 
Project 8 – Table lamp
 
Project 9 – Tile
 
Project 10 – Vase
 
Project 10 – Wall Lamp
 
Project 10 – Wrist Watch